Fawn Alone Anomaly Guide in NTE
Learn how to find and catch the Fawn Alone Anomaly in Neverness to Everness, including location, time settings, and tips for the chase.
The Fawn Alone Anomaly in Neverness to Everness is one of those commissions that looks simple on paper but turns into a scenic, high-speed chase across the map. If you’ve been putting it off because you’re not sure where to start, this guide breaks down the exact location, the time window, and how to keep up with the elusive Sunya. For more help with the game, check out our NTE guides hub.
This Anomaly is tied to the lore of the Sunya, deer-like Oddities that serve as assistants to the bearer of the Object Anomaly "Enlightenment." The commission itself is straightforward, but the journey is long, so preparation matters.
Fawn Alone Anomaly Location in NTE
To start, fast travel to the Duskmoor Wertheimer Tower. From there, head northeast toward the Blue Jay Mountain intersection. The Anomaly spawns in this area, but only at specific times.
Time and Spawn Conditions
The Fawn Alone only appears at night. Open your phone menu, select the Time System, and set the clock to 23:00 or 00:00. Wait a moment, and the Anomaly should materialize nearby.
How to Catch the Fawn Alone Anomaly
Once the Anomaly appears, you’ll need to follow it. Here’s the step-by-step process:
- Summon your vehicle – The chase covers a long distance, so a fast vehicle is essential.
- Follow the Fawn – It will lead you from Starfall Bay all the way to the depths of Blue Jay Mountain.
- Stay on track – If you lose sight of it, look for its glimmering trace or return to the original spawn point.
- Reach Adler – At the end of the ride, you’ll find Adler standing by a tent. Interact with him to trigger a special dialogue and complete the commission.
Tips for the Chase
- Use a fast vehicle – The route is long, and a slow ride will make the chase tedious.
- Don’t panic if you fall behind – The Anomaly’s trace is visible, and you can always backtrack.
- Enjoy the scenery – Duskmoor at night is beautiful, and this commission is a good excuse to take it in.
Fawn Alone Anomaly Commission Details
Here’s a quick breakdown of the commission’s classification and lore:
| Class | Anomaly Type |
|---|---|
| II | Bio |
Anomaly Nexus: Driving through the night, chasing the fleeing Sunya
Recommended Action: Communication
Basic Info: The Sunya are deer-like Oddities associated with the Object Anomaly "Enlightenment." Five are documented: Vinnana, Sankhara, Sanna, Vedana, and Rupa. Each has a distinct personality and role. Rupa is the youngest and helps with chores, Vedana is the most affectionate, Sanna excels in calligraphy, Sankhara is combat-skilled, and Vinnana is the eldest and prefers to stay out of the spotlight.
Why This Commission Matters
Beyond the rewards, the Fawn Alone Anomaly offers a glimpse into the game’s lore. The Sunya are more than just chase targets; they’re tied to the deeper narrative of the Oddities and the Enlightenment armor. For players who enjoy world-building, this commission is a must-do.
If you’re looking to optimize your roster, check out our NTE tier list to see which Espers are worth investing in. And for character-specific builds, our Zankou guide covers her best teams and equipment.
Final Thoughts
The Fawn Alone Anomaly is a simple commission that rewards patience and a good vehicle. Set your clock, follow the light, and you’ll have it done in no time. For more NTE content, keep an eye on our NTE news page.
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