
Genshin Impact 6.1 Livestream Codes: Dates, Rewards, and Key
Patch 6.1’s Luna II stream brings Nefer, Primogem codes, and sweeping event updates—here’s when, where, and how to prepare for Genshin’s next wave.

Genshin Impact 6.1 Livestream Codes: Dates, Rewards, and Updates Every Traveler Needs
Patch 6.1 (“Luna II”) marks a pivotal moment for Genshin Impact: Nefer arrives as a playable 5-star, a slate of limited event codes unlocks Primogems and resources, and system-level updates are on the horizon. For veterans optimizing currency ahead of new banners (or F2Ps weighing every pull), this patch’s livestream is essential viewing, setting the tone for the meta and narrative direction until 6.2.
The official livestream for Genshin 6.1 premieres on 2025-10-10 at 08:00 UTC-4, delivering patch previews, redeem codes, and in-world teases that set the meta discourse for weeks. Here’s your comprehensive, AR60-veteran’s breakdown—dates, codes, context, and what matters most.
At a Glance: Patch 6.1 (Luna II) Highlights
- Livestream Date: 2025-10-10, 08:00 (UTC-4) — simultaneous global premiere
- Codes Released: Four (3 primary + 2 recurring for all players), Primogems + XP/Mora
- Major Debuts: Nefer (5★), Luna II narrative arc
- Event Teasers: Miliastra Wonderland, Frostnight Herra boss (see related leaks)
- Where to Watch: Official Genshin YouTube or Twitch
Alt text: Official Genshin Impact 6.1 Luna II livestream header featuring Nefer, atmospheric blues, and unique landmark silhouettes. Useful for setting player expectations about the patch’s new area and themes.
Livestream Codes – Patch 6.1 (Luna II)
Redeem these as soon as possible. Livestream codes expire swiftly (typically 24 hours). All codes verified from Hoyoverse’s livestream; only official codes listed below.
Code | Rewards |
---|---|
NEFER1022ASHRU | 100 Primogems, 10 Mystic Ore |
LUNAII1022 | 100 Primogems, 5 Hero’s Wit |
MILIASTRAWONDERLAND | 100 Primogems, 50,000 Mora |
R4SCAU7CR1G9 | 60 Primogems, 5 Adventurer's XP |
GENSHINHIGH5FIGHT | 30 Primogems |
GENSHINGIFT | 50 Primogems, 3 Hero’s Wit |
Official redemption portal: genshin.hoyoverse.com/en/gift.
Livestream Time: Global Schedule (2025-10-10)
Timezone (Server) | Local Time |
---|---|
PT (UTC-7) | 05:00 |
MT (UTC-6) | 06:00 |
CT (UTC-5) | 07:00 |
ET (UTC-4) | 08:00 |
BST (UTC+1) | 13:00 |
CET (UTC+2) | 14:00 |
IST (UTC+5:30) | 17:30 |
SGT (UTC+8) | 20:00 |
JST (UTC+9) | 21:00 |
AEST (UTC+10) | 22:00 |
This aligns with Hoyoverse’s standard approach—optimal for distribution across all regional servers, but especially friendly to America, EMEA, and Asia evening audiences.
Veteran’s Take: Why Luna II’s Livestream Matters
It’s rare for a single patch to combine banner meta disruption and lore expansion so tightly. Nefer's mechanical toolkit (details pending official reveal) is poised to challenge existing teams, paralleling the disruptive impact we last saw with Yelan and Nahida in early 3.x.
For gacha historians, note how 6.1’s event structure signals a shifting priority: primogem accessibility remains high via multi-part codes and event rewards, likely in response to 6.0’s mixed responses on gem scarcity (as debated in the r/Genshin_Impact megathreads). Past special programs with similar reward cadence (see 3.2, 4.0) were strong indicators of F2P-friendliness during major roster expansions.
For the Min-Maxers: Timing Pulls, Hoarding, and Optimal Routing
- Each 100 Primogem code is a fraction of a single pull—combined, they equal almost two single wishes for banner planning.
- The inclusion of Mora and XP books hints at an oncoming influx of new units; pre-farming for Nefer is recommended if her kit aligns with leaks. Track synthesis material requirements as soon as event notices drop.
- The rapid expiration of codes underscores the need to prepare an auto-redeem workflow; veteran AR60s often pre-stage the redemption window to maximize returns within the first 10 minutes of the presentation.
Banner Schedule: (Based on prior cycles, official phases TBA post-livestream)
Phase | Projected Dates (UTC-4) | Featured Units |
---|---|---|
1 | 2025-10-13 – 2025-11-02 | Nefer, TBD rerun |
2 | 2025-11-02 – 2025-11-22 | Unconfirmed |
Not stated in official materials; update after livestream confirmation. |
Community Chatter: What the Fandom Is Saying
In ongoing discussions across major subreddits and the NGA boards, anticipation around Miliastra Wonderland and Frostnight Herra is notably high—both as potential sources of fresh F2P weapons/artifacts and new regional lore. The echo is familiar to Sumeru’s debut: players want vertical, replayable content with tangible rewards, not just flavor. Early leaks (see beta leak breakdown) suggest Luna II will deliver on replayability, but most are reserving final judgment for day-one event balance.
Another recurring theory: code density in 6.1 may be compensation for tighter primogem flow in previous patches, a trend first observed post-2.6 with The Chasm’s limited reward track. If true, expect a positive meta shift for low-spend players.
Preparation Checklist: Before 6.1 Goes Live
- Bookmark code redemption: Prepare portal link
- Follow EarlyGG’s Patch 6.1 coverage for last-minute confirmations
- Stockpile upgrade materials: Focus on Talent Books, regional gems based on Nefer’s element (TBA), and daily resin caps
- Check banner end/start times: Don’t get caught between phases if planning to hit the soft/hard pity
- Record artifact/stat needs: For Luna II’s likely new domain
Looking Forward: What 6.1 Signifies for Genshin Impact
Patch 6.1 doesn’t radically break the gacha or event formula, but it does reiterate Hoyoverse’s willingness to balance F2P gem allocation with sustained player engagement—especially critical heading into the post-Nation era of Teyvat.
Veterans should keep a close eye on subsequent banner phase reveals and datamined kit updates: Luna II’s real value may lie not just in Nefer, but in the system and QoL updates lurking beneath the event surface. As always, don’t forget to grab those codes within 24 hours—every Primogem counts as the meta shifts.
For ongoing updates, keep EarlyGG’s patch news hub bookmarked.