Goddess of Victory: NIKKE Update – What’s Fixed and Improved?
Discover the latest Goddess of Victory: NIKKE update, featuring battle issue fixes, gameplay improvements, and system enhancements. Dive into the details to see what’s new.
Goddess of Victory: NIKKE Notice Summary – Latest Update Brings Fixes and Improvements
Goddess of Victory: NIKKE has just received a new update, addressing various issues and enhancing gameplay features to provide a smoother experience for players. This latest patch tackles several key areas, including battle issues, content and system improvements, and other miscellaneous fixes.
Players can look forward to a more polished gameplay experience, with fixes for bomb movement in Lost Sector 10 and EX-05, as well as improvements to Mari’s skill animation effects. Additionally, the update brings enhancements to Anomaly Interception, sound effects, and transition animations, making for a more immersive experience.
For a detailed breakdown of the changes and improvements, read on to find out what’s new in the latest Goddess of Victory: NIKKE update. Earlygg has got you covered with the latest news and updates on your favorite games.
Notice:
Mobile & PC
Battle Issues
1. Added a feature that allows players to switch between viewing phases and damage dealt in the Interception reward info pop-up for Anomaly Interception.
2. Fixed an issue where the regenerated bombs move abnormally after the bomb carried by the pickup robot explodes on the elevated tile in Lost Sector 10 and EX-05.
3. Fixed an issue where the Immune indicator did not display when a Nikke in Invulnerable status is hit in PVE battles.
4. Fixed an issue where the aiming effect remains when PVE battles have ended during Full Burst Time.
5. Fixed an issue where projectiles from the previous round would occasionally remain in SP Arena battles.
6. Fixed an issue where the damage taken by the Raptures’ barriers are displayed when the “Display values in battle – Allies” option is enabled.
7. Fixed an issue where some effects are not displayed in Mari’s skill animation.
Contents/System
1. Improved Anomaly Interception to ensure the previous battle target is automatically selected upon entry.
2. Fixed an issue where sound effects continue to play after the battle with Kraken in Anomaly Interception ends.
3. Adjusted the help info in Anomaly Interception so that it is consistent with the actual features.
– Removed the text about the research effects from Recycling Room are restricted.
– The research effects from Recycling Room will be applied normally like before.
4. Updated SP Arena so that help tips are displayed upon entering battles.
5. Improved the display of levels and weapon types for Collection Items and Favorite Items to ensure they are displayed clearly.
6. Fixed an issue where Favorite Item Missions cannot be completed under certain circumstances.
7. Increased the maximum level of Harmony Cube.
8. Fixed an issue where the Harmony Cube’s level displayed in the Cube list is not immediately updated after it is enhanced.
9. Fixed an issue where the option icon on the Squad Formation screen is sometimes not displayed properly when selecting certain options in Simulation Room – Overclock.
10. Adjusted the transition animation to allow players to skip it when moving to the Interception battle screen.
11. Fixed an issue where the sizes of Profile Card Objects are inconsistent based on Texture Quality settings.
12. Fixed an issue where the sort and filter options are reset when returning to the Details screen from the Nikkes page.
13. Fixed an issue where the Nikke’s standing poses overlap under certain circumstances.
14. Improved the patch data structure.
– Improved the loading time on the title screen.
– Added a Memory Saver Mode option to Settings.
Others
1. Standardized the term for a skill effect in the Nikke’s skill description.
– The effects remain the same.
Current:
– Sustained damage
After adjustment:
– Damage taken
2. Fixed an issue where the live wallpaper appears unnatural after changing the Graphic option in the Lobby.
3. Fixed an issue where the live wallpaper’s voice-over does not play when players move to the Lobby under certain circumstances.
4. Fixed an issue where the button for the Costume Gacha that has ended in the Lobby will disappear when selected.
5. Fixed an issue where the live wallpaper animation cannot be skipped when entering the Lobby from the title screen.
6. Fixed an issue where the upgrade materials in Simple Inventory is not displayed properly under certain circumstances.
7. Fixed an issue where the Nikke’s voice-over in the Nikke Details screen does not play under certain circumstances.
8. Fixed an issue where the pass list appears in an awkward location on certain devices.
9. Adjusted the design of Rumani’s accessories that appear differently than intended.
PC
1. Fixed an issue where the “Tapping realigns the crosshair” option is not applied when the “Sync cursor and crosshair” option is enabled.