NTE: Neverness to Everness GenAI Controversy Explained

Hotta Studio admits to using AI in NTE: Neverness to Everness after players spot genAI assets. Here’s the full story and community reaction.

Casey Evans By Casey Evans Gaming Writer • EarlyGG

Sep 24, 2026 • 4 min read

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NTE: Neverness to Everness GenAI Controversy Explained
NTE: Neverness to Everness GenAI Controversy Explained Image via Perfect World Games

The Big Conversation: NTE's GenAI Admission Sparks Backlash

The launch of NTE: Neverness to Everness has been overshadowed by a growing controversy over the use of generative AI (genAI) in the game's visuals. Following player discoveries of AI-generated assets, developer Hotta Studio and publisher Perfect World Games issued a statement admitting to the use of AI-assisted tools for a limited number of background and environmental assets. The admission has ignited a firestorm of debate across social media, with prominent figures like VTuber Ironmouse and voice actress Meggie-Elise speaking out.

For ongoing coverage of the game, visit our Neverness to Everness news hub.

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At a Glance

  • Hotta Studio admitted to using AI-assisted tools for "a small number of background and environmental assets" in NTE: Neverness to Everness.
  • The statement, released on social media, did not include an apology for not using human-created artwork.
  • Two specific videos, "Clear Skies in Summer" and "Pink Paws Heist", were flagged by players and are being "reviewed and reworked."
  • VTuber Ironmouse claims she was lied to about AI usage when discussing a paid stream for the game.
  • Voice actress Meggie-Elise pledged to leave the game if the offending art is not removed.
  • NTE: Neverness to Everness is available on PS5, PC, Android, and iOS.

Key Viewpoints: Players, Creators, and the Studio

The Community's Discovery

Players were quick to spot what they believed were AI-generated assets in NTE: Neverness to Everness shortly after launch. One widely shared example came from Twitter user Hourly Nicole, who posted a video clip with the caption: "isnt this the most obvious usage of gen ai !😭 nte isnt even hiding it." The clip, which appears to show unnatural visual artifacts typical of AI generation, quickly circulated among the community.

Ironmouse's Allegation

VTuber Ironmouse revealed that during discussions for a paid stream of NTE: Neverness to Everness, representatives from Hotta Studio and Perfect World Games explicitly told her there was no genAI in the game. She stated that she was misled and reaffirmed her commitment to not play games that use AI. Her statement added a layer of trust issues to the controversy, as a paid promotion was allegedly negotiated under false pretenses.

Meggie-Elise's Ultimatum

Meggie-Elise, a voice actress who appears in NTE: Neverness to Everness, also voiced her displeasure. She pledged to leave the game if the situation and offending art "is not addressed and removed." Her stance highlights the growing concern among industry professionals about AI's impact on creative jobs.

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Official Responses: Hotta Studio's Statement

In response to the backlash, the NTE team released a statement on social media. The full text reads:

"Dear Appraisers,
Thank you for the feedback. It matters to us.
Neverness to Everness is built on human creativity. The characters, stories, and world you experience are the work of artists, writers, and designers. AI-assisted tools were used only on a small number of background and environmental assets, not on the characters or stories that define this game.
We're already reviewing and reworking the flagged assets: "Clear Skies in Summer" and "Pink Paws Heist".
Your feedback shapes this game, so please keep it coming. We're listening, and we're committed to delivering the quality you deserve.
Sincerely, The NTE Team"

The statement did not include an apology for the use of AI, nor did it specify whether the flagged assets will be entirely remade by human artists. The team referred to the criticism as "feedback" and emphasized that AI was not used for characters or story elements.

What It Means: Trust and Transparency in Gacha

The controversy raises important questions about transparency in game development. While many studios use AI for internal tools or placeholder assets, the discovery of AI-generated content in a shipped product can erode player trust, especially when the game's marketing emphasizes human creativity. The involvement of paid promoters like Ironmouse further complicates the issue, as allegations of being misled could have legal and reputational ramifications.

For players, the key takeaway is that Hotta Studio has acknowledged the issue and is taking steps to address it. However, the lack of a clear apology and the vague commitment to "rework" assets leave room for skepticism. The community's response will likely depend on the tangible changes made in future updates.

As the situation develops, we'll continue to monitor official channels and community discussions. For more on NTE, check out our NTE Version 1.3 guide and our Hotori build guide.

Conclusion: A Test of Goodwill

The NTE: Neverness to Everness genAI controversy is a defining moment for Hotta Studio and Perfect World Games. How they handle the reworking of flagged assets and communicate with the community will determine whether they can rebuild trust. For now, players and creators are watching closely, and the industry is taking note.

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