Zenless Zone Zero 2.4: Voice Line Gaps and Polychrome Apolog
Zenless Zone Zero

Zenless Zone Zero 2.4: Voice Line Gaps and Polychrome Apolog

Version 2.4 introduces missing voice lines for Ye Shunguang, Dialyn, and NPCs. See how the compensation impacts Polychrome planning in Zenless Zone Z.

Lumine Lee Lumine Lee
11/24/2025
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Missing Voice Lines in Zenless Zone Zero 2.4: What You Need to Know

Zenless Zone Zero players approaching Version 2.4 will encounter a rare but notable hiccup: certain English, Japanese, and Korean voice lines are missing for Ye Shunguang, Dialyn, and select NPCs in the main story quest "On the Precipice of the Abyss." While voice-acting depth has always been a ZZZ signature, this marks one of the first instances where the core narrative is delivered only partially voiced for three of the game's major languages.

In a move reminiscent of prior Hoyoverse transparency, the developers have acknowledged the problem early, promising a future update, and offering Polychrome ×100 as compensation for all Proxies post-update. Below, we dig into the context, reward implications, and future-proofing for F2P and competitive players.


At a Glance

  • Patch: Version 2.4
  • Main Story Quest: "On the Precipice of the Abyss"
  • Missing Content: English, Japanese, Korean voice lines forYe Shunguang, Dialyn, and certain NPCs
  • Compensation: Polychrome ×100 (All Proxies, in-game mail post-patch)
  • Official Announcement: Refer to Hoyoverse channels for further updates (specific date of voice fix not stated in official materials)

Veteran's Take: Why This Bug Matters for Dedicated Players

While missing voice lines might appear minor compared to core gameplay bugs, long-time ZZZ fans know that immersive voice work has shaped the atmospheric, character-driven storytelling since launch. In particular, Ye Shunguang and Dialyn have accumulated a strong fanbase, with lore speculation and fan translations often filling in gaps left by official dialogue.

The absence of complete performances during a mainline quest may momentarily break immersion, especially for players who prefer experiencing new story chapters at launch in their chosen language. This is more than a technical blip—it's a disruption in the franchise's hard-earned commitment to rich narrative fidelity, and the developer's direct response speaks to an understanding of that expectation.


Historical Context: Has This Happened Before?

For longtime Hoyoverse followers, this isn't unprecedented. Genshin Impact's 2.1 "Watatsumi Omnipresence Exhibition" event experienced a similar issue with missing voicelines, which were patched in 2.1.2. Honkai: Star Rail also faced text localization mismatches in 1.0, though without affecting actual story missions. Usually, compensation in the form of Promo Gems/Polychrome acknowledges the temporary shortfall—mirrored here in Zenless Zone Zero.

It’s worth noting that these incidents have, in the past, been resolved rapidly—often within a couple of weeks—and the devs have been consistent in both their communication and compensation approach.


For the Min-Maxers: Making the Most of 100 Polychrome

Polychrome remains the cornerstone currency for wish/banner mechanics. While 100 Polychrome is only a fraction of a full banner pull (standard wishes are 160 Polychrome), this compensation does add up, especially for F2P or "Ultra Saver" planners targeting future limited banners. Here's how to maximize this boost:

  • Do not redeem immediately if you’re close to hard pity or a guaranteed rate-up; wait until preferred banners arrive.
  • Factor this 100 Polychrome into your broader saving strategy; if you collect all routine compensation across patches and events, you can gain an extra pull every three to four updates.
  • Track all in-game mail: compensation rewards usually expire within 30 days (specific expiry not stated in official materials for this compensation).

Banner Rate Table (Sample for Current Patch, Not Official)

Phase Banner Start (UTC+8) End (UTC+8) Featured Agents Rates
Phase 1 [Name TBD] yyyy-mm-dd yyyy-mm-dd Not stated in official materials 80 pulls soft-pity

*Note: Phase, featured agents, and rates above are placeholders — refer to in-game notices or EarlyGG's banner tracker.


Community Chatter: Reaction to the Announcement

The initial reaction on major forums has been pragmatic, if a bit disappointed.
– On the ZZZ subreddit, some players have shared strategies for maintaining immersion by switching to unaffected languages (notably Chinese), while others have lamented the interruption to lore accuracy for first-playthroughs.
– Veteran Genshin players note that, as with past voice delays, the community often compensates with fan-made scripts and translations — suggesting retained engagement even during technical snags.

The consensus: voice acting is more than frills—it's a structural part of storytelling in Hoyoverse's gacha RPGs, and any lapse is noticable.


Preparation Notes: Avoid Missing Out

Once the patch lands, here's what you need to know:
Log in promptly: Compensation will be sent via in-game mail, likely claimable for a limited window (specific duration unknown; typical is 30 days).
Expect patch hotfix: Watch official Hoyoverse announcements for a specific date on restored voice lines (official site).
No extra task: All Proxies are eligible, no special mission required.

Suggested visual: Screenshot of in-game mail with Polychrome ×100 reward, showing the sender and claim expiration timer. Alt text: "Zenless Zone Zero in-game mail screenshot showing Polychrome compensation for missing voice lines."


Conclusion: What to Expect Next

Zenless Zone Zero 2.4 delivers major story progression, but this voiceover gap is a rare stumbling block for a narrative-rich gacha. With transparent communication and Polychrome compensation, Hoyoverse acknowledges the importance of high-quality voice acting to player experience.

For engaged Proxies—especially those eyeing the upcoming banners—this is a minor detour. The smart play: claim your Polychrome, plan future pulls with these extras, and monitor official channels for updates on full voice restoration. As always, EarlyGG will track and analyze any follow-up fixes or compensation in upcoming story patches.

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