Zenless Zone Zero Beginner Guide: Trust Events & More
New to Zenless Zone Zero? Learn core mechanics, avoid early mistakes, and build a strong team with our beginner guide.
Welcome to Zenless Zone Zero!
If you've just stepped into the neon-soaked streets of New Eridu, welcome. Zenless Zone Zero is a fast-paced action RPG where you assemble a team of Agents, dive into Hollows, and uncover a conspiracy. The game throws a lot at you early on, but don't worry—this guide will walk you through the basics so you can start strong.
You might have seen snippets of character interactions, like Corin nervously volunteering to cook or Lycaon offering gentle encouragement. These moments are called Trust Events, and they're a key part of getting to know your Agents. We'll explain how they work and why they matter.
For more Zenless Zone Zero news and guides, check out our game hub.
Your First Hour: A Step-by-Step Checklist
Here's a simple roadmap for your first 60 minutes in New Eridu:
- Finish the prologue. It introduces the main story, combat basics, and your first free Agents.
- Claim your mail. The in-game mailbox often has launch rewards, including Polychromes (the premium currency) and Master Tapes (used for gacha pulls).
- Complete the first chapter. This unlocks the HDD (the main hub) and several core systems.
- Set your team. You'll start with Anby, Billy, and Nicole. They form a solid, free team that can carry you through early content.
- Try the training mode. It teaches dodge, assist, and chain attacks—essential for harder fights.
- Do your daily tasks. Once unlocked, dailies give Inter-Knot Credits (EXP) and other resources.
Don't rush. The game is generous with early resources, so experiment and see what feels fun.
Core Mechanics Explained
Gacha and Pity
Zenless Zone Zero uses a gacha system to obtain new Agents and W-Engines (weapons). You spend Master Tapes or Encrypted Master Tapes to pull. The pity system guarantees a high-rarity item after a certain number of pulls. For the exclusive banner, pity is 90 pulls for a guaranteed S-Rank Agent, with a 50% chance it's the featured one. If you lose that 50/50, your next S-Rank is guaranteed to be the featured Agent. This carries over between banners of the same type.
Energy
Battery Charge (energy) regenerates over time and is used to run missions for upgrade materials. It caps at 240, so try to spend it before it overflows. You can also use Ether Batteries to refill it.
Teams
You field a team of three Agents. Each has an attribute (Fire, Ice, Electric, Physical, Ether) and a role (Attack, Stun, Support, Anomaly, Defense). Teaming Agents with matching attributes or synergistic roles triggers powerful bonuses. For example, Corin (Physical Attack) pairs well with Lycaon (Ice Stun) because Lycaon can stun enemies, letting Corin deal massive damage.
Who to Reroll For?
Rerolling means creating new accounts until you get a desirable S-Rank Agent from the beginner banner. It's optional but can give you a head start. Here's a simple tier list for reroll targets:
- Ellen Joe – Top-tier Ice Attack; excellent for burst damage and easy to build.
- Lycaon – Best Ice Stun; enables freeze teams and pairs with Ellen.
- Rina – Electric Support; boosts team penetration and shock damage.
- Koleda – Fire Stun; great for breaking enemies and enabling fire teams.
- Grace – Electric Anomaly; applies shock quickly for damage over time.
If you don't want to reroll, don't worry—the free Agents are perfectly viable for all early and mid-game content.
Common Early Mistakes to Avoid
- Spending Polychromes on the standard banner. Save them for limited banners featuring Agents you want. Standard banner pulls are given freely through progression.
- Ignoring Trust Events. These short character stories reward you with Polychromes, Denny, and sometimes Agent promotion materials. They also unlock additional voice lines and backstory.
- Neglecting your W-Engines. A good W-Engine can significantly boost an Agent's performance. Don't forget to level them up.
- Forgetting to upgrade skills. Talent materials are easy to farm early on; keep your main team's core skills maxed.
- Hoarding resources. Use them to build a few strong Agents rather than spreading thin.
Events & Rewards
Limited-time events are a great source of Polychromes, Master Tapes, and upgrade materials. Check the events tab regularly. Many events are combat-focused but some, like the cooking event hinted at in the dialogue above, are more lighthearted and offer unique rewards. Always read the event details for requirements and duration.
Teams & Synergies
Building a cohesive team is more important than individual power. Here are a few early synergies to aim for:
- Physical Team: Corin + Billy + Nicole. Nicole groups enemies, Billy provides ranged pressure, and Corin cleans up.
- Ice Team: Ellen + Lycaon + Soukaku. Lycaon stuns, Soukaku buffs, Ellen destroys.
- Fire Team: Koleda + Ben + Lucy. Koleda stuns, Ben shields, Lucy buffs.
Experiment with different combinations as you unlock more Agents. The game encourages swapping characters to trigger chain attacks and attribute anomalies.
Your Goal for Week 1
By the end of your first week, aim to:
- Reach Inter-Knot Level 30 to unlock most daily and weekly activities.
- Complete the first two chapters of the main story.
- Build one solid team of three Agents to at least level 30 with upgraded skills and W-Engines.
- Participate in at least one limited-time event.
- Unlock and complete a few Trust Events for your favorite characters.
Don't stress if you don't hit every goal—the journey is more important than the destination.
Conclusion
Zenless Zone Zero is a deep, stylish action game that rewards experimentation and smart resource management. As a new player, focus on learning the combat flow, building a balanced team, and enjoying the story. The dialogue snippet with Corin and Lycaon is just one example of the charming character moments you'll encounter. Dive in, take your time, and have fun.
For more detailed guides on specific characters, events, and endgame content, keep an eye on EarlyGG's Zenless Zone Zero coverage.
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